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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Audio > API/Runtime/Engine/Audio/FAudioDebugger
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Audio/AudioDebug.h |
Include | #include "Audio/AudioDebug.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioDebug.cpp |
static int32 RenderStatWaves
&40;
UWorld &42; World,
FViewport &42; Viewport,
FCanvas &42; Canvas,
int32 X,
int32 Y
&41;