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Unreal Engine C++ API Reference > Runtime > Engine > Audio > FAudioDebugger
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Audio/AudioDebug.h |
Include | #include "Audio/AudioDebug.h" |
Syntax
struct FDebugNames
Remarks
Struct which contains debug names for run-time debugging of sounds.
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bDebugSoundName | |
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FString | DebugAudioMixerSoundName | |
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FString | DebugSoundName | |
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TArray< FName > | MuteSoundClass | |
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TArray< FName > | MuteSoundCue | |
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TArray< FName > | MuteSoundWave | |
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TArray< FName > | SoloSoundClass | |
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TArray< FName > | SoloSoundCue | |
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TArray< FName > | SoloSoundWave |
Constructors
Type | Name | Description | |
---|---|---|---|
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FDebugNames () |