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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Audio > API/Runtime/Engine/Audio/FAudioAddressPattern
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Audio/AudioAddressPattern.h |
| Include | #include "Audio/AudioAddressPattern.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Audio/AudioAddressPattern.cpp |
static bool WildPatternMatches
(
const FString & Pattern,
int32 & PatternIter,
const FString & Part,
int32 & PartIter
)