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Unreal Engine C++ API Reference > Runtime > Engine > Animation > USkeleton
- IInterface_PreviewMeshProvider::SetPreviewMesh()
- USkeleton::SetPreviewMesh()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/Skeleton.h |
Include | #include "Animation/Skeleton.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/Skeleton.cpp |
virtual void SetPreviewMesh
&40;
USkeletalMesh &42; PreviewMesh,
bool bMarkAsDirty
&41;
Remarks
Set the preview mesh for this asset
Parameters
Name | Description |
---|---|
bMarkAsDirty | Passing true will call Modify() on the asset |