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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequenceHelpers.h |
| Include | #include "Animation/AnimSequenceHelpers.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequenceHelpers.cpp |
namespace UE
{
namespace Anim
{
void UE&58;&58;Anim&58;&58;CopyCurveDataToModel
&40;
const FRawCurveTracks & CurveData,
const USkeleton &42; Skeleton,
IAnimationDataController & Controller
&41;
}
}
Remarks
Copies over any individual curve from FRawCurveTracks to a IAnimationDataModel instance targeted by the provided controller.
Parameters
| Name | Description |
|---|---|
| CurveData | Container of the curves to be copied over |
| Skeleton | Skeleton to use for verifying and or add the curve names |
| Controller | Controller to use for adding curve data to a model |