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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UBlendProfile
| Type | Name | Description | |
|---|---|---|---|
| int32 | GetPerBoneInterpolationIndex
(
const FCompactPoseBoneIndex& InCompactPoseBoneIndex, |
IInterpolationIndexProvider. | |
| int32 | GetPerBoneInterpolationIndex
(
const FSkeletonPoseBoneIndex InSkeletonBoneIndex, |
Implementation should return the index into the PerBoneBlendData array that would be required when looking up/blending BoneIndex. |