Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimationAsset
- UAnimationAsset::GetUniqueMarkerNames()
- UAnimMontage::GetUniqueMarkerNames()
- UAnimSequence::GetUniqueMarkerNames()
- UBlendSpace::GetUniqueMarkerNames()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include | #include "Animation/AnimationAsset.h" |
virtual TArray < FName > * GetUniqueMarkerNames()
Remarks
Return a list of unique marker names for blending compatibility