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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequenceBase
| Type | Name | Description | |
|---|---|---|---|
| void | GetAnimationPose
(
FAnimationPoseData& OutPoseData, |
||
| void | GetAnimationPose
(
FCompactPose& OutPose, |
Get Bone Transform of the Time given, relative to Parent for all RequiredBones This returns different transform based on additive or not. |