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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequence > API/Runtime/Engine/Animation/UAnimSequence/GetAdditiveBasePose
- UAnimSequenceBase::GetAdditiveBasePose()
- UAnimSequence::GetAdditiveBasePose()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include | #include "Animation/AnimSequence.h" |
virtual UAnimSequence &42; GetAdditiveBasePose&40;&41; const
Remarks
Ideally this would be animsequcnebase, but we might have some issue with that. For now, just allow AnimSequence