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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimSequence
Deprecated * AddBoneCustomAttribute has been deprecated see UAnimDataController::AddAttribute
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include | #include "Animation/AnimSequence.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSequence.cpp |
void AddBoneIntegerCustomAttribute
&40;
const FName & BoneName,
const FName & AttributeName,
const TArray< float > & TimeKeys,
const TArray< int32 > & ValueKeys
&41;