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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimNotifyStateMachineInspectio-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyStateMachineInspectionLibrary.h |
| Include | #include "Animation/AnimNotifyStateMachineInspectionLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNotifyStateMachineInspectionLibrary.cpp |
static bool IsStateMachineInEventContext
(
const FAnimNotifyEventReference & Reference,
int32 StateMachineIndex
)
Remarks
Get whether the Reference ContextData has the given machine index in a UAnimNotifyStateMachineContext. This function should not be exposed to blueprint
Parameters
| Name | Description |
|---|---|
| Reference | The event to inspect |
| StateMachineIndex | The MachineIndex as defined in UAnimInstance |