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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimCurveCompressionCodec_Unifo-
- UAnimCurveCompressionCodec::DecompressCurves()
- UAnimCurveCompressionCodec_UniformIndexable::DecompressCurves()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionCodec_UniformIndexable.h |
| Include | #include "Animation/AnimCurveCompressionCodec_UniformIndexable.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveCompressionCodec_UniformIndexable.cpp |
virtual void DecompressCurves
&40;
const FCompressedAnimSequence & AnimSeq,
FBlendedCurve & Curves,
float CurrentTime
&41; const
Remarks
Decompresses all the active blended curves. Note: Codecs should NOT rely on any member properties during decompression. Decompression behavior should entirely be driven by code and the compressed data.