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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimCompress
- UAnimBoneCompressionCodec::DecompressBone()
- UAnimCompress::DecompressBone()
- UAnimCompress_PerTrackCompression::DecompressBone()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCompress.h |
Include | #include "Animation/AnimCompress.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCompress.cpp |
virtual void DecompressBone
&40;
FAnimSequenceDecompressionContext & DecompContext,
int32 TrackIndex,
FTransform & OutAtom
&41; const
Remarks
Decompress a single bone.