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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprint
Syntax
uint8 bEnableLinkedAnimLayerInstanceSharing: 1
Remarks
If true, linked animation layers will be instantiated only once per AnimClass instead of once per AnimInstance, AnimClass and AnimGroup. Extra instances will be created if two or more active anim graph override the same layer Function