Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/UAnimBlueprint
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h |
| Include | #include "Animation/AnimBlueprint.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AnimBlueprint.cpp |
bool GetAssetOverrides
&40;
TArray< FAnimParentNodeAssetOverride &42; > & OutOverrides
&41;
Remarks
Inspects the hierarchy and builds a list of all asset overrides for this blueprint. bool - Whether any overrides were found