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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FUECompressedAnimData
- ICompressedAnimData::GetDebugString()
- FUECompressedAnimData::GetDebugString()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h |
Include | #include "Animation/AnimCompressionTypes.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCompressionTypes.cpp |
virtual FString GetDebugString&40;&41; const