Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FSocketReference
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/BoneSocketReference.h |
| Include | #include "Animation/BoneSocketReference.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BoneSocketReference.cpp |
void InitializeSocketInfo
&40;
const FAnimInstanceProxy &42; InAnimInstanceProxy
&41;