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Unreal Engine C++ API Reference > Runtime > Engine > Animation
Inheritance Hierarchy
- FTickableObjectBase
- FTickableGameObject
- FSkinWeightProfileManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/SkinWeightProfileManager.h |
Include | #include "Animation/SkinWeightProfileManager.h" |
Syntax
class FSkinWeightProfileManager : public FTickableGameObject
Variables
Type | Name | Description | |
---|---|---|---|
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FGraphEventRef | AsyncTask | |
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TArray< FSetProfileRequest, TInlineAllocator< 4 > > | CanceledRequest | |
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friend | FSkinWeightProfileManagerAsyncTask | |
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int32 | LastGamethreadProfileIndex | |
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TMap< TWeakObjectPtr< USkeletalMesh >, int32 > | PendingMeshes | |
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TArray< FSetProfileRequest > | PendingSetProfileRequests | |
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FSkinWeightProfileManagerTickFunction | TickFunction | |
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TWeakObjectPtr< UWorld > | WeakWorld |
Constructors
Type | Name | Description | |
---|---|---|---|
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FSkinWeightProfileManager
(
UWorld* InWorld |
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | CancelSkinWeightProfileRequest
(
UObject* Requester |
|
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void | CleanupRequest
(
const FSetProfileRequest& Request |
|
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void | DoTick
(
float DeltaTime, |
|
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FSkinWeightProfileManager * | ||
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void | OnPreWorldFinishDestroy
(
UWorld* World |
|
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void | OnShutdown () |
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void | OnStartup () |
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void | OnWorldBeginTearDown
(
UWorld* World |
|
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void | OnWorldCleanup
(
UWorld* World, |
|
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void | OnWorldInit
(
UWorld* World, |
|
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void | RequestSkinWeightProfile
(
FName InProfileName, |
Overridden from FTickableGameObject
Type | Name | Description | |
---|---|---|---|
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bool | Used to determine whether the object should be ticked in the editor. | |
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bool | Used to determine if an object should be ticked when the game is paused. |
Overridden from FTickableObjectBase
Type | Name | Description | |
---|---|---|---|
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TStatId | GetStatId () |
Return the stat id to use for this tickable |
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bool | IsTickable () |
Virtual that can be overloaded by the inheriting class. |
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void | Tick
(
float DeltaTime |
Pure virtual that must be overloaded by the inheriting class. |
Constants
Name | Description |
---|---|
WorldManagers |