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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/SkinWeightProfileManager.h |
| Include | #include "Animation/SkinWeightProfileManager.h" |
Syntax
struct FSetProfileRequest
Remarks
Describes a single skin weight profile request
Variables
| Type | Name | Description | |
|---|---|---|---|
| FRequestFinished | Callback | Called when the profile request has finished and data is ready (called from GT only) | |
| TWeakObjectPtr< UObject > | IdentifyingObject | Weak UObject that is responsible for this request | |
| TArray< int32 > | LODIndices | LOD Indices to load the profile for | |
| FSkinWeightProfileStack | ProfileStack | Name of the skin weight profile stack to be loaded. | |
| TWeakObjectPtr< USkeletalMesh > | WeakSkeletalMesh | Weak skeletal mesh for which the skin weight profile is to be loaded |