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Unreal Engine C++ API Reference > Runtime > Engine > Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
Include | #include "Animation/AnimSequence.h" |
Syntax
struct FScaleTrack
Remarks
Keyframe scale data for one track. Scale(i) occurs at Time(i). Rot.Num() always equals Time.Num().