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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FPreviewAssetAttachContainer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/PreviewAssetAttachComponent.h |
Include | #include "Animation/PreviewAssetAttachComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/PreviewAssetAttachComponent.cpp |
void AddAttachedObject
&40;
UObject &42; AttachObject,
FName AttachPointName
&41;
Remarks
Adds the given Name/Object to the PreviewAttachedObjects list. Allows us to recreate the attached objects later
Parameters
Name | Description |
---|---|
AttachObject | The object that is being attached |
AttachPointName | The place where the object is attached (bone or socket) |