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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FNodeDebugData > FFlattenedDebugData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include | #include "Animation/AnimNodeBase.h" |
FFlattenedDebugData
&40;
FString Line,
float AbsWeight,
int32 InIndent,
int32 InChainID,
bool bInPoseSource
&41;