Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
Inheritance Hierarchy
- FTableRowBase
- FMirrorTableRow
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/MirrorDataTable.h |
Include | #include "Animation/MirrorDataTable.h" |
Syntax
USTRUCT ()
struct FMirrorTableRow : public FTableRowBase
Remarks
Base Mirror Table containing all data required by the animation mirroring system.
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
FName | MirroredName | |
![]() ![]() ![]() ![]() |
TEnumAsByte< EMirrorRowType::Type > | MirrorEntryType | |
![]() ![]() ![]() ![]() |
FName | Name |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FMirrorTableRow
(
const FMirrorTableRow& Other |
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | operator!=
(
FMirrorTableRow const& Other |
|
![]() ![]() |
bool | operator<
(
FMirrorTableRow const& Other |
|
![]() |
FMirrorTableRow & | operator=
(
FMirrorTableRow const& Other |
|
![]() ![]() |
bool | operator==
(
FMirrorTableRow const& Other |