Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_Inertialization.h |
| Include | #include "Animation/AnimNode_Inertialization.h" |
Syntax
struct FInertializationPose
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | AttachParentName | ||
| TArray< EInertializationBoneState > | BoneStates | Bone states indexed by skeleton bone index | |
| TArray< FTransform > | BoneTransforms | Bone transforms indexed by skeleton bone index. | |
| FTransform | ComponentTransform | ||
| FInertializationCurve | Curves | Snapshot of active curves | |
| float | DeltaTime |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FInertializationPose
(
const FInertializationPose& |
|||
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | InitFrom
(
const FCompactPose& Pose, |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FInertializationPose & | operator=
(
const FInertializationPose& |
||
| FInertializationPose & |