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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FCustomAttributesRuntime > API/Runtime/Engine/Animation/FCustomAttributesRuntime/GetAttributeValue
Deprecated * Use UE::Animation::Attributes::GetAttributeValue with different signature
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributesRuntime.h |
| Include | #include "Animation/CustomAttributesRuntime.h" |
static void GetAttributeValue
&40;
struct UE::Anim::FStackAttributeContainer & OutAttributes,
const struct FCompactPoseBoneIndex & PoseBoneIndex,
const struct FCustomAttribute & Attribute,
const struct FAnimExtractContext & ExtractionContext
&41;
Remarks
Editor functionality to retrieve custom attribute values from the raw data