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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FCustomAttributesRuntime > GetAttributeValue
Deprecated * Use UE::Animation::Attributes::GetAttributeValue with different signature
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributesRuntime.h |
Include | #include "Animation/CustomAttributesRuntime.h" |
static void GetAttributeValue
&40;
const struct FCustomAttribute & Attribute,
float Time,
FString & OutValue
&41;