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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FCustomAttributesRuntime
Deprecated * Functionality moved, see UE::Animation::Attributes::CopyAndRemapAttributes
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/CustomAttributesRuntime.h |
Include | #include "Animation/CustomAttributesRuntime.h" |
static void CopyAndRemapAttributes
&40;
const UE::Anim::FHeapAttributeContainer & SourceAttributes,
UE::Anim::FStackAttributeContainer & OutAttributes,
const TMap< int32, int32 > & BoneMapToSource,
const FBoneContainer & RequiredBones
&41;
Remarks
Copy attributes from source, and remap the bone indices according to BoneMapToSource