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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FBoneReference
| Type | Name | Description | |
|---|---|---|---|
| bool | Initialize
(
const FBoneContainer& RequiredBones |
Initialize Bone Reference, return TRUE if success, otherwise, return false | |
| bool | Initialize
(
const USkeleton* Skeleton |
Only used by blendspace 'PerBoneBlend'. |