Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include | #include "Animation/AnimNodeBase.h" |
Syntax
struct FAnimationUpdateSharedContext
Remarks
Persistent state shared during animation tree update
Variables
Type | Name | Description | |
---|---|---|---|
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UE::Anim::FMessageStack | MessageStack | Message stack used for storing scoped messages and tags during execution. |
Constructors
Type | Name | Description | |
---|---|---|---|
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Non-copyable. |
Functions
Type | Name | Description | |
---|---|---|---|
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void | CopyForCachedUpdate
(
FAnimationUpdateSharedContext& Source |
Operators
Type | Name | Description | |
---|---|---|---|
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FAnimationUpdateSharedContext & | operator=
(
const FAnimationUpdateSharedContext& |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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FAnimNodeTracker | AncestorTracker | Please use the message & tagging system in UE::Anim::FMessageStack |