Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include | #include "Animation/AnimationAsset.h" |
Syntax
USTRUCT ()
struct FAnimationGroupReference
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | GroupName | The group name that we synchronize with (NAME_None if it is not part of any group). | |
| TEnumAsByte< EAnimGroupRole::Type > | GroupRole | The role this animation can assume within the group (ignored if GroupName is not set) | |
| EAnimSyncMethod | Method | How this animation will synchronize with other animations. |
Constructors
| Type | Name | Description | |
|---|---|---|---|