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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include | #include "Animation/AnimationAsset.h" |
Syntax
enum EAnimSyncMethod
{
DoNotSync,
SyncGroup,
Graph,
}
Values
| Name | Description |
|---|---|
| DoNotSync | Don't sync ever. |
| SyncGroup | Use a named sync group. |
| Graph | Use the graph structure to provide a sync group to apply. |
Remarks
How an asset will synchronize with other assets.