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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimSubsystem_PropertyAccess
- FAnimSubsystem::OnPreUpdate_WorkerThread()
- FAnimSubsystem_PropertyAccess::OnPreUpdate_WorkerThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem_PropertyAccess.h |
| Include | #include "Animation/AnimSubsystem_PropertyAccess.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimSubsystem_PropertyAccess.cpp |
virtual void OnPreUpdate_WorkerThread
&40;
FAnimSubsystemParallelUpdateContext & InContext
&41; const
Remarks
Override point to process worker-thread data per-frame. Called before proxy Update and BlueprintThreadSafeUpdateAnimation.