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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_StateResult
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimNode_StateResult.h |
| Include | #include "Animation/AnimNode_StateResult.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateResult.cpp |
const FAnimNodeFunctionRef & GetStateEntryFunction() const
Remarks
Gets the anim node function called on state entry, state became the current state of its state machine