Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_SequencePlayerBase
- FAnimNode_SequencePlayerBase::GetPlayRate()
- FAnimNode_SequencePlayer::GetPlayRate()
- FAnimNode_SequencePlayer_Standalone::GetPlayRate()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h |
| Include | #include "Animation/AnimNode_SequencePlayer.h" |
virtual float GetPlayRate&40;&41; const
Remarks
The play rate multiplier. Can be negative, which will cause the animation to play in reverse.