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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_AssetPlayerRelevancyBa-
- FAnimNode_AssetPlayerRelevancyBase::SetIgnoreForRelevancyTest()
- FAnimNode_MotionMatching::SetIgnoreForRelevancyTest()
- FAnimNode_RandomPlayer::SetIgnoreForRelevancyTest()
- FAnimNode_SequencePlayer::SetIgnoreForRelevancyTest()
- FAnimNode_SequenceEvaluator::SetIgnoreForRelevancyTest()
- FAnimNode_BlendSpacePlayer::SetIgnoreForRelevancyTest()
- FAnimNode_SequenceEvaluator_Standalone::SetIgnoreForRelevancyTest()
- FAnimNode_SequencePlayer_Standalone::SetIgnoreForRelevancyTest()
- FAnimNode_BlendSpacePlayer_Standalone::SetIgnoreForRelevancyTest()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_RelevantAssetPlayerBase.h |
| Include | #include "Animation/AnimNode_RelevantAssetPlayerBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_RelevantAssetPlayerBase.cpp |
virtual bool SetIgnoreForRelevancyTest
&40;
bool bInIgnoreForRelevancyTest
&41;
Remarks
Set whether this node should be ignored when testing for relevancy in state machines.