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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimData > API/Runtime/Engine/Animation/AnimData/UAnimDataModel
- IAnimationDataModel::Evaluate()
- UAnimDataModel::Evaluate()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/AnimDataModel.h |
| Include | #include "Animation/AnimData/AnimDataModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimDataModel.cpp |
virtual void Evaluate
(
FAnimationPoseData & InOutPoseData,
const UE::Anim::DataModel::FEvaluationContext & EvaluationContext
) const
Remarks
Evaluates the contained Animation Data to populated an Animation Pose with (Bones, Curves and Attributes).
Parameters
| Name | Description |
|---|---|
| InOutPoseData | Container for the to-be-evaluated pose related data |
| EvaluationContext | Context describing how the data should be evaluated (timing etc.) |