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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/AnimData > API/Runtime/Engine/Animation/AnimData/IAnimationDataController
- IAnimationDataController::AddAttribute()
- UAnimDataController::AddAttribute()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimData/IAnimationDataController.h |
Include | #include "Animation/AnimData/IAnimationDataController.h" |
bool AddAttribute
&40;
const FAnimationAttributeIdentifier & AttributeIdentifier,
bool bShouldTransact
&41;
Remarks
Adds a new attribute with the provided information. Broadcasts a EAnimDataModelNotifyType::AttributeAdded notify if successful. Whether or not the attribute was successfully added
Parameters
Name | Description |
---|---|
AttributeIdentifier | Identifier for the to-be-added attribute |
bShouldTransact | Whether or not any undo-redo changes should be generated |