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Unreal Engine C++ API Reference > Runtime > Engine > AnimEncoding
- AnimEncoding::ByteSwapIn()
- AEFPerTrackCompressionCodec::ByteSwapIn()
- AnimEncodingLegacyBase::ByteSwapIn()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimEncoding.h |
Include | #include "AnimEncoding.h" |
virtual void ByteSwapIn
&40;
FUECompressedAnimData & CompressedData,
FMemoryReader & MemoryReader
&41;
Remarks
Handles Byte-swapping incoming animation data from a MemoryReader
Parameters
Name | Description |
---|---|
CompressedData | The compressed animation data being operated on. |
MemoryReader | The MemoryReader object to read from. |
SourceArVersion | The version of the archive that the data is coming from. |