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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ActorPartition
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ActorPartition/ActorPartitionSubsystem.h |
| Include | #include "ActorPartition/ActorPartitionSubsystem.h" |
Syntax
struct FActorPartitionGetParams
Remarks
FActorPartitionGetParam
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSubclassOf< APartitionActor > | ActorClass | Class of Actor we are getting from the subsystem. | |
| TFunctionRef< void(APartitionActor *)> | ActorCreatedCallback | If set, a callback to use if an actor is created. | |
| bool | bBoundsSearch | If true existing actors will be searched in the cell bounds only | |
| bool | bCreate | Tells Subsystem if it needs to create Actor if it doesn't exist. | |
| int32 | GridSize | If greater than 0, use this instead of the Actor CDO Grid size | |
| FGuid | GuidHint | Guid can be used to distinguish between actors of the same type. | |
| ULevel * | LevelHint | Depending on the world LevelHint can be used to find/create the Actor. | |
| FVector | LocationHint | Depending on the world LocationHint can be used to find/create the Actor. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FActorPartitionGetParams
(
const TSubclassOf< APartitionActor >& InActorClass, |