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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AWorldPartitionHLOD
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldPartition/HLOD/HLODActor.h | |||
const UWorldPartitionHLODSourceActors * GetSourceActors () |
WorldPartition/HLOD/HLODActor.h |
GetSourceActors()
| Name | GetSourceActors |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODActor.h |
| Include Path | #include "WorldPartition/HLOD/HLODActor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/HLOD/HLODActor.cpp |
UWorldPartitionHLODSourceActors * GetSourceActors()
GetSourceActors()
| Name | GetSourceActors |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODActor.h |
| Include Path | #include "WorldPartition/HLOD/HLODActor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/HLOD/HLODActor.cpp |
const UWorldPartitionHLODSourceActors * GetSourceActors() const