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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AMapBuildDataActor
Description
Returns the bounding boxes of all components that make up this Actor for loading at runtime and editor.
This function differs from GetActorBounds because it will return a valid origin and an empty extent if this actor doesn't have primitive components.
Virtual Inheritance
- AActor::GetStreamingBounds → AMapBuildDataActor::GetStreamingBounds
| Name | GetStreamingBounds |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/StaticLightingData/MapBuildDataActor.h |
| Include Path | #include "WorldPartition/StaticLightingData/MapBuildDataActor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/StaticLightingData/MapBuildDataActor.cpp |
virtual void GetStreamingBounds
(
FBox & OutRuntimeBounds,
FBox & OutEditorBounds
) const
See Also
- GetActorBounds()