Navigation
Unreal Engine C++ API Reference > Runtime > Engine > AI > Navigation > INavRelevantInterface
- INavRelevantInterface::GetNavigationData()
- UNavLinkComponent::GetNavigationData()
- UNavModifierComponent::GetNavigationData()
- UNavLinkCustomComponent::GetNavigationData()
- ANavModifierVolume::GetNavigationData()
- ANavLinkProxy::GetNavigationData()
- UShapeComponent::GetNavigationData()
- PAPER2UPaperGroupedSpriteComponent::GetNavigationData()
- UInstancedStaticMeshComponent::GetNavigationData()
- UWaterBodyComponent::GetNavigationData()
- UStaticMeshComponent::GetNavigationData()
- UInstancedStaticMeshComponent::GetNavigationData()
- UPrimitiveComponent::GetNavigationData()
- UNavLinkComponent::GetNavigationData()
- UShapeComponent::GetNavigationData()
- PAPER2UPaperGroupedSpriteComponent::GetNavigationData()
- UInstancedStaticMeshComponent::GetNavigationData()
- UWaterBodyComponent::GetNavigationData()
- UStaticMeshComponent::GetNavigationData()
- UInstancedStaticMeshComponent::GetNavigationData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavRelevantInterface.h |
Include | #include "AI/Navigation/NavRelevantInterface.h" |
virtual void GetNavigationData
&40;
FNavigationRelevantData & Data
&41; const
Remarks
Prepare navigation modifiers