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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AI > API/Runtime/Engine/AI/Navigation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationTypes.h |
| Include | #include "AI/Navigation/NavigationTypes.h" |
| Source | /Engine/Source/Runtime/Engine/Private/AI/Navigation/NavigationTypes.cpp |
namespace FNavigationSystem
{
bool FNavigationSystem&58;&58;IsInBaseNavmesh
&40;
const UObject &42; Object
&41;
}
Remarks
Objects placed directly in the level and objects placed in the base navmesh data layers are in the base navmesh.