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Unreal Engine C++ API Reference > Runtime > Engine > AI > Navigation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationAvoidanceTypes.h |
Include | #include "AI/Navigation/NavigationAvoidanceTypes.h" |
Syntax
struct FNavAvoidanceMask
Variables
Type | Name | Description | |
---|---|---|---|
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union FNavAvoidanceMask::@2195 | @2196 | |
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uint32: 1 | bGroup0 | |
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uint32: 1 | bGroup1 | |
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uint32: 1 | bGroup10 | |
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uint32: 1 | bGroup11 | |
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uint32: 1 | bGroup12 | |
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uint32: 1 | bGroup13 | |
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uint32: 1 | bGroup14 | |
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uint32: 1 | bGroup15 | |
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uint32: 1 | bGroup16 | |
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uint32: 1 | bGroup17 | |
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uint32: 1 | bGroup18 | |
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uint32: 1 | bGroup19 | |
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uint32: 1 | bGroup2 | |
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uint32: 1 | bGroup20 | |
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uint32: 1 | bGroup21 | |
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uint32: 1 | bGroup22 | |
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uint32: 1 | bGroup23 | |
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uint32: 1 | bGroup24 | |
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uint32: 1 | bGroup25 | |
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uint32: 1 | bGroup26 | |
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uint32: 1 | bGroup27 | |
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uint32: 1 | bGroup28 | |
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uint32: 1 | bGroup29 | |
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uint32: 1 | bGroup3 | |
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uint32: 1 | bGroup30 | |
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uint32: 1 | bGroup31 | |
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uint32: 1 | bGroup4 | |
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uint32: 1 | bGroup5 | |
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uint32: 1 | bGroup6 | |
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uint32: 1 | bGroup7 | |
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uint32: 1 | bGroup8 | |
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uint32: 1 | bGroup9 | |
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int32 | Packed |
Functions
Type | Name | Description | |
---|---|---|---|
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void | ClearAll () |
|
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void | ClearGroup
(
uint8 GroupID |
|
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bool | HasGroup
(
uint8 GroupID |
|
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void | SetFlagsDirectly
(
uint32 NewFlagset |
|
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void | SetGroup
(
uint8 GroupID |