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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/AI > API/Runtime/Engine/AI/Navigation > API/Runtime/Engine/AI/Navigation/FNavAvoidanceData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/AvoidanceManager.h |
Include | #include "AI/Navigation/AvoidanceManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/AI/Navigation/AvoidanceManager.cpp |
void Init
&40;
UAvoidanceManager &42; Avoidance,
const FVector & InCenter,
float InRadius,
float InHalfHeight,
const FVector & InVelocity,
float InWeight,
int32 InGroupMask,
int32 InGroupsToAvoid,
int32 InGroupsToIgnore,
float InTestRadius2D
&41;
Remarks
Init function for internal use to guard against data changes not being reflected in blueprint-accessible creation functions