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Unreal Engine C++ API Reference > Runtime > Engine > AI
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h |
Include | #include "AI/NavigationSystemBase.h" |
Syntax
class FNavigationLockContext
Constructors
Type | Name | Description | |
---|---|---|---|
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FNavigationLockContext
(
ENavigationLockReason::Type Reason, |
||
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FNavigationLockContext
(
UWorld* InWorld, |
Destructors
Type | Name | Description | |
---|---|---|---|
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