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API > API/Runtime > API/Runtime/DeveloperSettings > API/Runtime/DeveloperSettings/Engine
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UPlatformSettingsManager
References
| Module | DeveloperSettings |
| Header | /Engine/Source/Runtime/DeveloperSettings/Public/Engine/PlatformSettingsManager.h |
| Include | #include "Engine/PlatformSettingsManager.h" |
Syntax
class UPlatformSettingsManager : public UObject
Remarks
The manager for all platform-specific settings.
Constructors
| Type | Name | Description | |
|---|---|---|---|
UPlatformSettingsManager
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const UPlatformSettingsManager & | Get () |
||
| TArray< UPlatformSettings * > | |||
| TArray< UPlatformSettings * > | GetAllPlatformSettings
(
TSubclassOf< UPlatformSettings > SettingsClass |
||
| FName | Gets the simulated platform. | ||
| TArray< FName > | |||
| TPlatformSettingsClass * | |||
| UPlatformSettings * | GetSettingsForPlatform
(
TSubclassOf< UPlatformSettings > SettingsClass |
Returns the platform settings for the specified class for the current platform. | |
| TPlatformSettingsClass * | GetSettingsForPlatform
(
FName TargetIniPlatformName |
||
| UPlatformSettings * | GetSettingsForPlatform
(
TSubclassOf< UPlatformSettings > SettingsClass, |
Returns the platform settings for the specified class for the specified platform. | |
| void | SetEditorSimulatedPlatform
(
FName PlatformIniName |
Sets the current simulated platform. |
Constants
| Name | Description |
|---|---|
| SimulatedEditorPlatform | Current simulated platform. |