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Modular cloth asset factory base class.
| Name | UDatasmithClothAssetFactory |
| Type | class |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithCloth.h |
| Include Path | #include "DatasmithCloth.h" |
Syntax
UCLASS (MinimalAPI, Abstract)
class UDatasmithClothAssetFactory : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDatasmithClothAssetFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDatasmithClothAssetFactory() |
DatasmithCloth.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UDatasmithClothAssetFactory() |
DatasmithCloth.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * CreateClothAsset
(
UObject* Outer, |
DatasmithCloth.h | ||
| DatasmithCloth.h | |||
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGS void InitializeClothAsset
(
UObject* ClothAsset, |
DatasmithCloth.h |