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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/IDatasmithShaderElement
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Get the weight compound map Weight color, texture and value are only used for multilayered materials. | IDatasmithSceneElements.h | ||
const TSharedPtr< IDatasmithCompositeTexture > & GetWeightComp () |
Get the weight compound map Weight color, texture and value are only used for multilayered materials. | IDatasmithSceneElements.h |
GetWeightComp()
Description
Get the weight compound map Weight color, texture and value are only used for multilayered materials.
| Name | GetWeightComp |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
TSharedPtr < IDatasmithCompositeTexture > & GetWeightComp()
GetWeightComp()
Description
Get the weight compound map Weight color, texture and value are only used for multilayered materials.
| Name | GetWeightComp |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
const TSharedPtr < IDatasmithCompositeTexture > & GetWeightComp() const