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API > API/Runtime > API/Runtime/DatasmithCore > API/Runtime/DatasmithCore/IDatasmithScene
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< IDatasmithTextureElement > GetTexture
(
int32 InIndex |
IDatasmithSceneElements.h | ||
const TSharedPtr< IDatasmithTextureElement > & GetTexture
(
int32 InIndex |
IDatasmithSceneElements.h |
GetTexture(int32)
| Name | GetTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
TSharedPtr < IDatasmithTextureElement > GetTexture
(
int32 InIndex
)
GetTexture(int32)
| Name | GetTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
| Include Path | #include "IDatasmithSceneElements.h" |
const TSharedPtr < IDatasmithTextureElement > & GetTexture
(
int32 InIndex
) const